Open charlie89 opened 2 weeks ago
Hi,
I want to compile this software. There are no build instructions, so i tried the obvious way of running
make.bat
, which needsg++
so i installed that like described in https://code.visualstudio.com/docs/cpp/config-mingw. And i also tried https://nuwen.net/mingw.html#install. But i always get the same errors:MineSweeperTetris>g++ -static -Os -s main.cpp icon.res -o MineSweeperTetris.exe -lwinmm -lgdiplus -lgdi32 -lmsimg32 -lsteam_api -mwindows In file included from main.cpp:4: disp.cpp: In function 'void WinCreateMain()': disp.cpp:429:13: error: ordered comparison of pointer with integer zero ('HWND' {aka 'HWND__*'} and 'int') 429 | if (_hw > 0) | ~~~~^~~ disp.cpp: In function 'long unsigned int GetHwnd(pbitmap)': disp.cpp:763:12: error: cast from 'HGDIOBJ' {aka 'void*'} to 'long unsigned int' loses precision [-fpermissive] 763 | return (unsigned long)b->Handle; | ^~~~~~~~~~~~~~~~~~~~~~~~ disp.cpp: In function 'long unsigned int GetHwnd()': disp.cpp:767:12: error: cast from 'HWND' {aka 'HWND__*'} to 'long unsigned int' loses precision [-fpermissive] 767 | return (unsigned long)_hw; | ^~~~~~~~~~~~~~~~~~ disp.cpp: In function 'long unsigned int GetDraw(pbitmap)': disp.cpp:771:12: error: cast from 'HDC' {aka 'HDC__*'} to 'long unsigned int' loses precision [-fpermissive] 771 | return (unsigned long)b->DC; | ^~~~~~~~~~~~~~~~~~~~ disp.cpp: In function 'long unsigned int GetDraw()': disp.cpp:775:12: error: cast from 'HDC' {aka 'HDC__*'} to 'long unsigned int' loses precision [-fpermissive] 775 | return (unsigned long)_dc; | ^~~~~~~~~~~~~~~~~~ In file included from main.cpp:12: window.cpp: In member function 'void Window::loadall()': window.cpp:346:26: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] 346 | SetWindowLongPtr((HWND)GetHwnd(), GWL_STYLE, WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_VISIBLE); | ^~~~~~~~~~~~~~~ window.cpp: In member function 'void Window::loadicon()': window.cpp:377:19: error: ordered comparison of pointer with integer zero ('HICON' {aka 'HICON__*'} and 'int') 377 | if (hicon_res > 0) | ~~~~~~~~~~^~~
I'm doing this on Windows 11 23H2. How can i get this to compile successfully?
I just want to make the adding of new blocks way slower, cause even on easy this is just way too fast for me. I want to play this game to relax, not to get additional stress. Oh and when running it via steam on linux with the dark theme the window often is just a black screen until the mouse is moved again. Maybe i find time to fix that, but i need to be able to compile it for that... Great game btw.
Thanks, Charlie
Hi charlie89,
I have modify this part of code to avoid type conversion, you may try complie again. The complier is ming32 with g++.exe (MinGW.org GCC-6.3.0-1) 6.3.0 I haven't test to run the game under Linux as the game was designed under Windows system.
Hi,
I want to compile this software. There are no build instructions, so i tried the obvious way of running
make.bat
, which needsg++
so i installed that like described in https://code.visualstudio.com/docs/cpp/config-mingw. And i also tried https://nuwen.net/mingw.html#install. But i always get the same errors:I'm doing this on Windows 11 23H2. How can i get this to compile successfully?
I just want to make the adding of new blocks way slower, cause even on easy this is just way too fast for me. I want to play this game to relax, not to get additional stress. Oh and when running it via steam on linux with the dark theme the window often is just a black screen until the mouse is moved again. Maybe i find time to fix that, but i need to be able to compile it for that... Great game btw.
Thanks, Charlie