What other core gameplay will we have besides using items to survive and kill zombies? Maybe crafting items or leveling up somehow? Refer to the "Rules and Design" document for more details.
We still need to draw mockups of how all of the menus/game will look.
What other core gameplay will we have besides using items to survive and kill zombies? Maybe crafting items or leveling up somehow? Refer to the "Rules and Design" document for more details.
We still need to draw mockups of how all of the menus/game will look.