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aynurin
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maze-gen
Procedural generation of dungeon and maze maps for Unity (and possibly other game engines).
https://aynurin.github.io/maze-gen/
MIT License
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Research other procedural algorithms and define new scope
#21
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aynurin
opened
5 months ago
aynurin
commented
5 months ago
https://drive.google.com/file/d/1jnZSEerxce9UNP4eG1PPcIeAKDlr0jHD/view?usp=drive_link
https://drive.google.com/file/d/1jkn89NKFkuMjsUD__hw-PtRqHc91yzAl/view?usp=drive_link
http://www.archmagerises.com/news/2021/6/12/how-to-procedurally-generate-and-decorate-3d-dungeon-rooms-in-unity-c
http://pcg.wikidot.com/pcg-algorithm:dungeon-generation
https://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/
https://gdquest.mavenseed.com/lessons/coding-the-basic-dungeon-generator
https://medium.com/@laurheth/building-a-dungeon-cbf10ad6126f
https://vazgriz.com/119/procedurally-generated-dungeons/
https://www.tomstephensondeveloper.co.uk/post/creating-simple-procedural-dungeon-generation
https://slsdo.github.io/procedural-dungeon/
https://www.google.com/url?sa=t&source=web&rct=j&opi=89978449&url=https://graphics.tudelft.nl/Publications-new/2014/LLB14/Procedural.pdf&ved=2ahUKEwje-42i8d2DAxVJHDQIHXD9DYUQFnoECDEQBg&usg=AOvVaw0sAX2DAdVf25kHcOKF9NuM
https://youtu.be/TlLIOgWYVpI?si=w7g0cbfDxNxJGZyl