Describe the bug
In the Dodgeball Last Request, the anticheat can inaccurately call out a player who hit their target with a flashbang IF the flashbang hits their enemy after some delay. This is due to the fact that after throwing a flashbang, the active weapon stays the flashbang until some time is passed.
The code only checks for the active weapon, which isn't right, and must be fixed.
Describe the bug In the Dodgeball Last Request, the anticheat can inaccurately call out a player who hit their target with a flashbang IF the flashbang hits their enemy after some delay. This is due to the fact that after throwing a flashbang, the active weapon stays the flashbang until some time is passed. The code only checks for the active weapon, which isn't right, and must be fixed.
Error logs No error log.