Closed GoogleCodeExporter closed 8 years ago
Git 1.2.1 lacks memory allocation / heap support, but otherwise seems to support
every Glulx feature, and I think it still deserves its status as the default
interpreter.
Original comment by bcressey@gmail.com
on 7 Nov 2008 at 7:36
[deleted comment]
[deleted comment]
Original comment by bcressey@gmail.com
on 7 Nov 2008 at 11:42
Then in Windows that you can choose which interpreter to use. Please! = P
Original comment by eliukb...@gmail.com
on 8 Nov 2008 at 7:46
Oh, additionally: the only thing that Damusix uses and that does not work well
in GIT
is the opcode "@protect".
Original comment by eliukb...@gmail.com
on 8 Nov 2008 at 7:48
[deleted comment]
I think the @protect opcode depends on heap / memory allocation support, which
allows
Glulx to claim more virtual memory at runtime. Glulx starts with a little, but
if
it's used up the interpreter needs to allocate more.
Presently Git does not have this feature. I'll see about setting a
configuration
option for the Glulx interpreter. That would have been useful in my own tests,
since
the "rename" trick is pretty cumbersome.
Original comment by bcressey@gmail.com
on 8 Nov 2008 at 11:58
New ini settings allow user to override terp defaults based on the game
filename or
the extension. Changing all Glulx games to use Glulxe instead of Git should
now be
painless.
Original comment by bcressey@gmail.com
on 17 Nov 2008 at 12:08
Original issue reported on code.google.com by
bcressey@gmail.com
on 6 Nov 2008 at 8:57