Open Napiophelios opened 6 years ago
They do normally. Look at how the default (inclued mobs work...)
On Wed, Nov 29, 2017 at 8:16 AM, Napiophelios notifications@github.com wrote:
Creatures don't drop anything when killed. I am using Minetest 0416.
Is there a way to fix this? I am making a M.I.L.A. version of ccmobs2 And this is the only issue with the API so far.
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can you test mila drops using a dev version of Minetest engine I think they may have changed something maybe simple_mobs no longer has functioning drops either.
bumps head on the desk
On Mon, Dec 4, 2017 at 9:57 PM, Napiophelios notifications@github.com wrote:
can you test mila drops using a dev version of Minetest engine I think they may have changed something maybe simple_mobs no longer has functioning drops either.
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I need to update the whole mod. it's useless right now.
On Tue, Dec 5, 2017 at 9:28 PM, Azekill Diablo azekill.diablo@gmail.com wrote:
bumps head on the desk
On Mon, Dec 4, 2017 at 9:57 PM, Napiophelios notifications@github.com wrote:
can you test mila drops using a dev version of Minetest engine I think they may have changed something maybe simple_mobs no longer has functioning drops either.
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Seems like my hands and feet are tied... Sorry. After I get the pathfinding to work 💀 I'll improve this mod, the explosion code, drops... spawning!
Creatures don't drop anything when killed. I am using Minetest 0416.
Is there a way to fix this? I am making a M.I.L.A. version of ccmobs2 And this is the only issue with the API so far.