My game initialisation script:
var gameConfig = { "width": pallet.width, "height": pallet.height, "parent": 'game', "resolution": window.devicePixelRatio }; var game = new Phaser.Game(gameConfig)
The problem is the text is going to right if I typed more than 7 characters (https://ibb.co/dXHUmJ). Is there any solution to this problem? Thanks before
I'm using Phaser v2.6.2 and Phaser input v.2.0.5
My game initialisation script:
var gameConfig = { "width": pallet.width, "height": pallet.height, "parent": 'game', "resolution": window.devicePixelRatio }; var game = new Phaser.Game(gameConfig)
My inputfield script:
playerEmail = game.add.inputField(inputbox_x, inputbox_y), { font: 24 * ratio + 'px Raleway', fill: '#000000', width: (game.width / 540) * 300, height: (game.height / 960) * (14 * ratio), padding: 8 * ratio, borderWidth: 1, borderColor: '#000', borderRadius: 6 * ratio, placeHolder: 'Email', forceCase: 'lower' });
Screenshoot 1 (https://ibb.co/nQTDDy) is the initial display when the state is begin. Screenshoot 2 (https://ibb.co/gDYPLd) is when I typed less than 8 characters. Screenshoot 3 (https://ibb.co/myHjLd) is when I typed more than 7 characters.
The problem is the text is going to right if I typed more than 7 characters (https://ibb.co/dXHUmJ). Is there any solution to this problem? Thanks before