Closed lukz closed 7 years ago
If child bone scale inheritance is disabled it's scaled anyway.
Case is breathing animation where torso is scaled but child bones not.
To make sure I checked it with skeleton viewer and it's working properly there.
This works for me using the master branch. What spine editor version are you using to export?
Got it! I was using Spine 3.6 and now I read that 3.2 is the one that is supported. Sorry!
Oh!
If child bone scale inheritance is disabled it's scaled anyway.
Case is breathing animation where torso is scaled but child bones not.
To make sure I checked it with skeleton viewer and it's working properly there.