Closed marcusIB closed 7 years ago
Well, I solved this issue using webGL instead canvas.
Yeah, spine Canvas doesn't support Meshes, except when triangleRendering is set to true, it uses a special/different/experimental way of rendering the Meshes. Those are expected to not work with triangleRendering disabled on canvas
hi, I am looking for the 4.0.0-alpha1 version but unable to find it. Can you guide me on this?
Hi, I having trouble viewing my spine animations when I change triangleRendering to false.
this.game.plugins.add(PhaserSpine.SpinePlugin, { debugRendering: false, triangleRendering: false });
Otherwise, when this parameter has true value all works (with triangles of course).
this.game.plugins.add(PhaserSpine.SpinePlugin, { debugRendering: false, triangleRendering: true });
I'm using 4.0.0-alpha1 version of this api.
Thanks for your attention!