Closed TinyDobbins closed 7 years ago
Phaser pause game.paused = true; does not apply to spine objects animation. Add please the opportunity to pause spine animation object.
game.paused = true;
@AnubisCode
You can use the following to pause.
character.state.timeScale = 0; // set to 1 to resume
@NeoHoffa thanks a lot!
or spine.globalAutoUpdate = false;
Phaser pause
game.paused = true;
does not apply to spine objects animation. Add please the opportunity to pause spine animation object.