Closed BarbzYHOOL closed 2 years ago
@BarbzYHOOL I think it would be more useful to have them split in separate issues; which can be single or grouped by feature
Yeah but it's better than sitting in my computer.
https://github.com/TrinityCore/TrinityCore/commit/d922bc936bd2109bf6332dd84a0d4d31c2b2cba5 -> This commit was reverted by Trinity They put this instead -> https://github.com/TrinityCore/TrinityCore/commit/7dfd472f8dff6ce067572e2887c2beb56d9ba9de
Feel free to edit the issue with ur new findings nefertumm (since you already edited once :P)
Maczuga/SunwellCore@9fb7429
(((- Core/Creature: Fix health regeneration. Creatures immediately reset to full health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health.)))
Do not apply this commit, otherwise you will see a buggy hp in princes in ICC
yes... be careful about what you import
for TrinityCore/TrinityCore@59db2ee Better blizzlike NPC / GOB spawning
need also include all fix commits >_<
ADDED TO THE ORIGINAL POST
can we split this in separate issues and assign them to https://github.com/azerothcore/azerothcore-wotlk/milestone/5 ?
Here are more of them I had noted long ago:
IMPORTANT - HARD TO ADD : https://github.com/TrinityCore/TrinityCore/pull/18771 NOT MERGED YET BUT SEEMS RATHER IMPORTANT
IMPORTANT - MEDIUM : https://github.com/TrinityCore/TrinityCore/pull/19914 https://github.com/TrinityCore/TrinityCore/pull/19767/files (LOTS OF FILES BUT EASY TO ADD)
IMPORTANT - EASY TO ADD : https://github.com/TrinityCore/TrinityCore/pull/19906
MINOR - EASY TO ADD : https://github.com/TrinityCore/TrinityCore/pull/20305/commits/6b226cf735e23bdb40c2dcaba644e0ebbb620cb2 https://github.com/TrinityCore/TrinityCore/pull/19438 NEED TO SEE IF IT BREAKS OTHER SPELLS https://github.com/TrinityCore/TrinityCore/pull/19055/files https://github.com/TrinityCore/TrinityCore/commit/62f7debffdb0a45cec0744ddb29460214febc9b8 https://github.com/TrinityCore/TrinityCore/commit/1a6d0b8d951534754c5a82a7a861f415c1b2f2ca https://github.com/TrinityCore/TrinityCore/commit/4d654f548b29bf61552d9f90da8254ecea91b63e https://github.com/TrinityCore/TrinityCore/commit/015c6b56e965d3c7f80d5109915237482c631b03
For neutral guard AI? : https://github.com/TrinityCore/TrinityCore/pull/20202/commits/f455d9db1f9e461cb0090ddd4d95f40a2edac11d
Add missing parameter TARGET to smart_scripts : https://github.com/TrinityCore/TrinityCore/pull/19352/files
Core/Creature: implement automatic distance correction for melee combat https://github.com/TrinityCore/TrinityCore/pull/21282/
Core/Movement: Using player position extrapolation to smooth range checks https://github.com/TrinityCore/TrinityCore/pull/18128
Core/Movement: Improve player movement https://github.com/TrinityCore/TrinityCore/pull/18771
Core/Movement: Correct the allowed distance to target before a repositioning is necessary. https://github.com/TrinityCore/TrinityCore/pull/21193
Better grouphandling Modify group invite behavior while creating group to be blizzlike: https://github.com/TrinityCore/TrinityCore/commit/132538db1dfb3c495294eeb5acfead59dea02b5c
Got idea from Fall1n who has done it on SunwellCore in his private core https://www.reddit.com/r/wowservers/comments/8u1s8i/spell_attro_cu_fake_delay_does_it_work_only_on/e1c2ol6/ https://bitbucket.org/lukaasm/hellground-wowemu/commits/d09c115242ee9f57da7eed11e8c764f7faeb2f70
Zeppelin See this PR https://github.com/azerothcore/azerothcore-wotlk/pull/907 () removed gossip menu options 1969 and 1971 - need to put them back with missing zeppelin master gossip menus) https://github.com/Falstring/Dalaran-Core/blob/3605a709de0b6b73c05dcb0bd2eb772d7b0bcf86/src/server/scripts/World/zeppelins.cpp
ADDED TO THE ORIGINAL POST
@FrancescoBorzi plz add it to the original post and mark the obsolete comments as resolved (click on Hide
) I don't know what your commit is for lol
reopen plz
A big bounty (150 dollars) has been posted from our @heyaapl, for which I'm very thankful.
We need to do the following: go to the list and filter the imports that we are really sure that can and should be imported. Completing such imports will be the criteria to earn the bounty.
On the commit TrinityCore/TrinityCore@6b226cf the worldserver is a tad different from what we have on azerothcore so further research is required to add this feature or implement it without their changes.
https://github.com/TrinityCore/TrinityCore/pull/19055/files This is already implemented, should tick the checkbox
commit Maczuga/SunwellCore@7b1945a also already present on the database table quest_template_addon
I added another one to the list that is about making the waypoint transition smooth (instead of a sudden change of direction)
Note: that the author Ovahlord seems to make really cool stuff :P Maybe can find more in these https://github.com/TrinityCore/TrinityCore/pulls?q=is%3Apr+author%3AOvahlord+is%3Aclosed
Not added to the list yet but here is a list of several commits, suggested by the great Jackpoz https://github.com/azerothcore/forum/issues/24#issuecomment-594810696
If someone adds it to the list, delete or edit this comment
This big list of commits is really huge, I don't think that it's easy to do at all.
If split this issue in multiple issues, and reduce the amount of this epic issue only on the "SUNWELL CORE (Maczuga's)", I can try to port them all. The bottom issues seem very big and difficult (like Clustering or CROSS-realm), the TC ones are almost done or closed PRs, may we can move all the TC commits into another issue and put a bounty of 100$ on it and move the bottom ones into another issue.
What do you think? @BarbzYHOOL @Yehonal @FrancescoBorzi @Knindzagxg @Kitzunu
I agree with @Helias though I wasnt asked. It just seems like a huge list and much more than doing extra posts for each section.
bump
I've removed the bounty from here so we can open separate issues and assign the bounties on them accordingly.
Suggestions are welcome.
@FrancescoBorzi SkilLineAbility.dbc can be ticked
closing to move the bounty elsewhere as this is not going anywhere specific
This is barely formatted, if someone from the team wants to edit this and make it look organized and clean, go on.
This is a list of commits to port from other projects (mangos, trinity, or any core in fact).
SUNWELL CORE (Maczuga's)
TRINITY CORE
Not classified :
IMPORTANT:
playercreateinfo_skills
MINOR - EASY TO ADD :
DALARAN CORE
OTHERS
Got idea from Fall1n who has done it on SunwellCore in his private core https://www.reddit.com/r/wowservers/comments/8u1s8i/spell_attro_cu_fake_delay_does_it_work_only_on/e1c2ol6/ https://bitbucket.org/lukaasm/hellground-wowemu/commits/d09c115242ee9f57da7eed11e8c764f7faeb2f70
On a firestorms leak (legion/mop) like DynastyCore
https://github.com/vmangos/core/commit/b53a0f10b77a8a46d5621c4ca8ee4614553cc516 it's already possible ingame but the command is rather complex, i don't remember it exactly