Open comix1988 opened 5 years ago
can you test it also on master branch. because it can be related to: https://github.com/azerothcore/azerothcore-wotlk/commit/cf2ffbe5612ea70a3b6bae961fd830b2933240e7
@Deku the branch of the report is staging
, have you tried to replicate it on the same branch?
@Viste I have also tested on the master branch but the bug is still there.
Can confirm still a thing.
This has been a known issue for years and no one found a good resolution yet. I'll poke around and see if I can port a change I did back in 2018 on a project I personally work on.
@Meltie2013 you found sth already?
@Meltie2013 you found sth already?
I haven't had much time to view this. PL is getting in the way a lot. The problem I seen within my own project was the grids on the map (369) were not loaded all the way, so the objects were set to inactive state.
You can move the data from the database to the core to fix the problem, but the issues with the grids there would still remain. But both sides of the system will work once both ends of the system are triggered. e.g. Iron Forge and Stormwind entrances
<DESCRIPTION:
the wagons of the deeprun tram have incorrect timer
EXPECTED BLIZZLIKE BEHAVIOUR:
When a wagon is at the ironforge station, the other is at the stormwind station.The wagon meet halfway.
CURRENT BEHAVIOUR:
When a wagon starts from one station, the other is already on its way. This causes more waiting time in the station.
STEPS TO REPRODUCE THE PROBLEM:
.go -24.9 29.5 -4.3 369
And waitBRANCH(ES): staging
AC HASH/COMMIT: commit 987095e
OPERATING SYSTEM: linux
MODULES: OTHER CUSTOMIZATIONS: