azerothcore / azerothcore-wotlk

Complete Open Source and Modular solution for MMO
http://www.azerothcore.org
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[Shattered Halls] Gauntlet of Flame - Blood Guard Porung #16072

Closed Gultask closed 1 year ago

Gultask commented 1 year ago

Current Behaviour

Basically missing

Expected Blizzlike Behaviour

https://github.com/Gultask/Research-Wotlk/issues/7#issuecomment-1519378502

Source

Retail Sniffs

Steps to reproduce the problem

.go xyz 268.566 313.1756 -2.52402 540 0.09

Extra Notes

No response

AC rev. hash/commit

https://github.com/azerothcore/azerothcore-wotlk/commit/5dc6f9cf78f11b89214b9d878ec89e30d58388bc

Operating system

Windows 10

Custom changes or Modules

No response

Si1ker commented 1 year ago

cmangos

Gultask commented 1 year ago

cmangos

Waypoints and GUIDs in .cpp 🥴

heyitsbench commented 1 year ago

Waypoints and GUIDs in .cpp 🥴

If it worky it worky.

Si1ker commented 1 year ago

cmangos

Waypoints and GUIDs in .cpp 🥴

@Gultask I didn't mean to point to a specific line sorry xd I meant to point out the entire file to take some ideas as to how mangos had the entire gauntlet system

Gultask commented 1 year ago

This commit: https://github.com/azerothcore/azerothcore-wotlk/commit/f06ab04748f8faa355399cd1eeffeff74d297eed Adds scripting for the adds for both spell and pre-spawns. Use SET_DATA 1 1 to trigger them to spawn.