When the player is immobilized during a fight, some spell creatures leave the player at a distance, but their smart script does not have ranged spells, they will just stand in a daze at a distance. When the player is immobilized, they don't attack with melee, they just stand in a daze at a distance. After that, even if the player leaves the fight and fights them again, they will just stand in a daze at a distance if the player is not immobilized
Expected Blizzlike Behaviour
Creatures that don't have ranged spellcasting spells should only attack with melee ...
Source
No response
Steps to reproduce the problem
go c 53276
Fight a creature with an NPC ID of 10400 and a creature with a mob ID of 10413
When mob 10413 uses spell 4962, the player will be immobilized, and mob 10400 will only stay in a daze at a distance, as they have no ranged spells to use
Current Behaviour
When the player is immobilized during a fight, some spell creatures leave the player at a distance, but their smart script does not have ranged spells, they will just stand in a daze at a distance. When the player is immobilized, they don't attack with melee, they just stand in a daze at a distance. After that, even if the player leaves the fight and fights them again, they will just stand in a daze at a distance if the player is not immobilized
Expected Blizzlike Behaviour
Creatures that don't have ranged spellcasting spells should only attack with melee ...
Source
No response
Steps to reproduce the problem
Extra Notes
No response
AC rev. hash/commit
51ec92535190
Operating system
windows 10
Custom changes or Modules
No response