azerothcore / azerothcore-wotlk

Complete Open Source and Modular solution for MMO
http://www.azerothcore.org
GNU Affero General Public License v3.0
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Help needed:clients often freeze #19013

Closed zbhcn closed 3 months ago

zbhcn commented 4 months ago

Current Behaviour

Help needed: During raids or when a large number of players are on the same map, most of the team members' clients often freeze. After forcibly closing the client, if players try to log in again within approximately 3 minutes, the client still freezes. It is only after waiting for 3 minutes that they can log in normally. Does anyone know what might be causing this issue?

Expected Blizzlike Behaviour

It is only after waiting for 3 minutes that they can log in normally

Source

official source no change ,Just adding some models

Steps to reproduce the problem

Appears irregularly and becomes more frequent as the server runs for a longer period of time

Extra Notes

No response

AC rev. hash/commit

Using SSL version: OpenSSL 3.0.0 7 sep 2021 (library: OpenSSL 3.0.12 24 Oct 2023) Using Boost version: 1.83.0 Using CMake version: 3.24.3 Using MySQL version: 80036 Found MySQL Executable: F:/MYSQL/bin/mysqld.exe Compiled on: Windows 10.0.22631 Worldserver listening connections on port 8085 Realmlist (Realm Id: 1) configured in port 8085 VMAPs status: Enabled. LineOfSight: 1, getHeight: 1, indoorCheck: 1 MMAPs status: Enabled maps directory located in ./data/maps. Total size: 291014339 bytes vmaps directory located in ./data/vmaps. Total size: 658130553 bytes mmaps directory located in ./data/mmaps. Total size: 2192911264 bytes Default DBC locale: zhCN. All available DBC locales: zhCN Using World DB: ACDB 335.11-dev Latest LoginDatabase update: 2023_04_24_00.sql Latest CharacterDatabase update: playerbots_names.sql Latest WorldDatabase update: world_playerbots_rpg_races.sql LoginDatabase queue size: 0 CharacterDatabase queue size: 0 WorldDatabase queue size: 0

List enable modules:

  • mod-1v1-arena
  • mod-anticheat
  • mod-autobalance
  • mod-cdkey
  • mod-cfbg
  • mod-eluna

Operating system

windows 2019 standard

Custom changes or Modules

sudlud commented 4 months ago

Please provide the output of

.server debug

zbhcn commented 4 months ago

Please provide the output of

.server debug

Using SSL version: OpenSSL 3.0.0 7 sep 2021 (library: OpenSSL 3.0.12 24 Oct 2023) Using Boost version: 1.83.0 Using CMake version: 3.24.3 Using MySQL version: 80036 Found MySQL Executable: F:/MYSQL/bin/mysqld.exe Compiled on: Windows 10.0.22631 Worldserver listening connections on port 8085 Realmlist (Realm Id: 1) configured in port 8085 VMAPs status: Enabled. LineOfSight: 1, getHeight: 1, indoorCheck: 1 MMAPs status: Enabled maps directory located in ./data/maps. Total size: 291014339 bytes vmaps directory located in ./data/vmaps. Total size: 658130553 bytes mmaps directory located in ./data/mmaps. Total size: 2192911264 bytes Default DBC locale: zhCN. All available DBC locales: zhCN Using World DB: ACDB 335.11-dev Latest LoginDatabase update: 2023_04_24_00.sql Latest CharacterDatabase update: playerbots_names.sql Latest WorldDatabase update: world_playerbots_rpg_races.sql LoginDatabase queue size: 0 CharacterDatabase queue size: 0 WorldDatabase queue size: 0

List enable modules:

  • mod-1v1-arena
  • mod-anticheat
  • mod-autobalance
  • mod-cdkey
  • mod-cfbg
  • mod-eluna
heyitsbench commented 4 months ago

Provide the parts above the SSL line.

zbhcn commented 4 months ago

Provide the parts above the SSL line.

AC> .server debug AzerothCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Win64, Release, Static) Connected players: 115. Characters in world: 112. Connection peak: 187. 服务器运行时间: 13 hour(s) 45 minute(s) 55 second(s) Update time diff: 8ms. Last 500 diffs summary:

sudlud commented 4 months ago

Your revision hash is wrong, can you please retry on clean AC on latest master. Thanks!