Open sudlud opened 3 days ago
Original CC Issue: https://github.com/chromiecraft/chromiecraft/issues/2819
Currently there herb nodes in DM:East are wrong, particularly those in the courtyard with Ironbark.
There are consistently 3 Gromsblood nodes spawned in the courtyard.
There should be 2 Gromsblood and 2 Dreamfoil nodes in the courtyard per instance.
The behaviour of 2 dreamfoil and 2 gromsblood nodes was documented early on for vanilla private servers.
These nodes can be seen in footage from Blizzard's release classic servers: https://www.youtube.com/watch?v=FjSLsqgMPRA They're documented as still being gathered in Dire Maul on retail's current 9.1.5 patch: https://www.wowhead.com/object=176584/dreamfoil suggesting that they were never removed
There's no documented change of their removal in the Vanilla -> TBC -> WOTLK patch notes: https://wowwiki-archive.fandom.com/wiki/Dire_Maul https://wowwiki-archive.fandom.com/wiki/Patches/2.x
Go into Dire Maul: East There's no dreamfoil
No response
https://github.com/azerothcore/azerothcore-wotlk/commit/b5075e9a0a203bb0ee44b232a09e4f5452a39c63
Windows 10 x64 Pro
mod-ah-bot mod-cfbg mod-chat-transmitter mod-chromie-xp mod-desertion-warnings mod-duel-reset mod-eluna-lua-engine mod-ip-tracker mod-low-level-arena mod-multi-client-check mod-pvp-titles mod-pvpstats-announcer mod-queue-list-cache mod-server-auto-shutdown lua-carbon-copy lua-exchange-npc lua-custom-worldboss lua-level-up-reward lua-recruit-a-friend lua-send-and-bind lua-temp-announcements lua-zonecheck lua-zone-debuff
issue rebuilt from #10265
Original CC Issue: https://github.com/chromiecraft/chromiecraft/issues/2819
Current Behaviour
Currently there herb nodes in DM:East are wrong, particularly those in the courtyard with Ironbark.
There are consistently 3 Gromsblood nodes spawned in the courtyard.
Expected Blizzlike Behaviour
There should be 2 Gromsblood and 2 Dreamfoil nodes in the courtyard per instance.
Source
The behaviour of 2 dreamfoil and 2 gromsblood nodes was documented early on for vanilla private servers.
These nodes can be seen in footage from Blizzard's release classic servers: https://www.youtube.com/watch?v=FjSLsqgMPRA They're documented as still being gathered in Dire Maul on retail's current 9.1.5 patch: https://www.wowhead.com/object=176584/dreamfoil suggesting that they were never removed
There's no documented change of their removal in the Vanilla -> TBC -> WOTLK patch notes: https://wowwiki-archive.fandom.com/wiki/Dire_Maul https://wowwiki-archive.fandom.com/wiki/Patches/2.x
Steps to reproduce the problem
Go into Dire Maul: East There's no dreamfoil
Extra Notes
No response
AC rev. hash/commit
https://github.com/azerothcore/azerothcore-wotlk/commit/b5075e9a0a203bb0ee44b232a09e4f5452a39c63
Operating system
Windows 10 x64 Pro
Custom changes or Modules
mod-ah-bot mod-cfbg mod-chat-transmitter mod-chromie-xp mod-desertion-warnings mod-duel-reset mod-eluna-lua-engine mod-ip-tracker mod-low-level-arena mod-multi-client-check mod-pvp-titles mod-pvpstats-announcer mod-queue-list-cache mod-server-auto-shutdown lua-carbon-copy lua-exchange-npc lua-custom-worldboss lua-level-up-reward lua-recruit-a-friend lua-send-and-bind lua-temp-announcements lua-zonecheck lua-zone-debuff