azerothcore / azerothcore-wotlk

Complete Open Source and Modular solution for MMO
http://www.azerothcore.org
GNU Affero General Public License v3.0
6.45k stars 2.59k forks source link

Majordomo Executus guards respawning when fight is supposed to end #19212

Closed ThoorAdam closed 3 months ago

ThoorAdam commented 3 months ago

Current Behaviour

When you kill all the guards Majordomo becomes friendly as supposed. But his guards respawn and if you continue to kill them they keep respawning. This prevent Ragnaros from spawning.

This started occuring when we updated our core yesterday. We were behind a few weeks of updates.

Expected Blizzlike Behaviour

The guards should not respawn.

Source

No response

Steps to reproduce the problem

  1. Kill Majordomos guards.

Extra Notes

No response

AC rev. hash/commit

AzerothCore rev. 407c10bdf0cf+ 2024-06-26 12:30:13 +0200 (npcbots_3.3.5 branch) (Unix, RelWithDebInfo, Static) Connected players: 7. Characters in world: 7. Connection peak: 7. Server uptime: 1 hour(s) 6 minute(s) 56 second(s) Update time diff: 12ms. Last 500 diffs summary:

Operating system

Ubuntu 22.04

Custom changes or Modules

mod-eluna mod-transmog mod-instance-reset trickerer TrinityBots

2uah commented 3 months ago

Happens also to me 2nd week in a row. First week we tought we killed the boss what caused this bug, but today it happened again

Here is video proof: https://youtu.be/WlqX1i73uLI

dbennett33 commented 3 months ago

Also experiencing this issue - spun up a fresh instance of acore and same problem still

Nyeriah commented 3 months ago

Can`t reproduce at https://github.com/azerothcore/azerothcore-wotlk/commit/77be5bb19d82a12dc27928c52c4204f37b8bf327

Update your core / playerbots branch

webtectonics commented 3 months ago

Also having this issue.

ThoorAdam commented 3 months ago

Also having this issue.

This is fixed. Update your core.

webtectonics commented 3 months ago

You are absolutely correct. Thank you. It's working now.