Open BraisMarteloLopez opened 2 months ago
The aura activates but does not report mana during the time.
Aura should give mana each one second until end of the aura effect (15 seconds)
No response
AzerothCore rev. https://github.com/azerothcore/azerothcore-wotlk/commit/f8a28b6883f78a9cca57417ef0c370b3e0077994 2024-08-30 12:16:02 +0800 (Playerbot branch) (Unix, Release, Static) Connected players: 1. Characters in world: 1103. Connection peak: 1. Server uptime: 44 minute(s) 25 second(s) Update time diff: 11ms. Last 500 diffs summary: |- Mean: 1ms |- Median: 1ms |- Percentiles (95, 99, max): 1ms, 1ms, 1ms Using SSL version: OpenSSL 3.0.13 30 Jan 2024 (library: OpenSSL 3.0.13 30 Jan 2024) Using Boost version: 1.74.0 Using CMake version: 3.25.1 Using MySQL version: 101106 Found MySQL Executable: /usr/bin/mysql Compiled on: Linux 6.1.0-23-amd64 Worldserver listening connections on port %u Realmlist (Realm Id: 1) configured in port 8085 VMAPs status: Enabled. LineOfSight: true, getHeight: true, indoorCheck: true MMAPs status: Enabled maps directory located in ./maps. Total size: 291014951 bytes vmaps directory located in ./vmaps. Total size: 658130721 bytes mmaps directory located in ./mmaps. Total size: 2192910844 bytes Default DBC locale: enUS. All available DBC locales: enUS Using World DB: ACDB 335.12-dev Using Playerbots DB Revision: Latest LoginDatabase update: 2024_01_20_00.sql Latest CharacterDatabase update: playerbots_names.sql Latest WorldDatabase update: world_playerbots_rpg_races.sql LoginDatabase queue size: 0 CharacterDatabase queue size: 0 WorldDatabase queue size: 0 PlayerbotsDatabase queue size: 0 List of enabled modules:
|- mod-playerbots
windows 11
PlayerBots
Works fine for me. Is it perhaps a playerbot's replendishment that doesn't work correctly?
Current Behaviour
The aura activates but does not report mana during the time.
Expected Blizzlike Behaviour
Aura should give mana each one second until end of the aura effect (15 seconds)
Source
No response
Steps to reproduce the problem
Extra Notes
No response
AC rev. hash/commit
AzerothCore rev. https://github.com/azerothcore/azerothcore-wotlk/commit/f8a28b6883f78a9cca57417ef0c370b3e0077994 2024-08-30 12:16:02 +0800 (Playerbot branch) (Unix, Release, Static) Connected players: 1. Characters in world: 1103. Connection peak: 1. Server uptime: 44 minute(s) 25 second(s) Update time diff: 11ms. Last 500 diffs summary: |- Mean: 1ms |- Median: 1ms |- Percentiles (95, 99, max): 1ms, 1ms, 1ms Using SSL version: OpenSSL 3.0.13 30 Jan 2024 (library: OpenSSL 3.0.13 30 Jan 2024) Using Boost version: 1.74.0 Using CMake version: 3.25.1 Using MySQL version: 101106 Found MySQL Executable: /usr/bin/mysql Compiled on: Linux 6.1.0-23-amd64 Worldserver listening connections on port %u Realmlist (Realm Id: 1) configured in port 8085 VMAPs status: Enabled. LineOfSight: true, getHeight: true, indoorCheck: true MMAPs status: Enabled maps directory located in ./maps. Total size: 291014951 bytes vmaps directory located in ./vmaps. Total size: 658130721 bytes mmaps directory located in ./mmaps. Total size: 2192910844 bytes Default DBC locale: enUS. All available DBC locales: enUS Using World DB: ACDB 335.12-dev Using Playerbots DB Revision: Latest LoginDatabase update: 2024_01_20_00.sql Latest CharacterDatabase update: playerbots_names.sql Latest WorldDatabase update: world_playerbots_rpg_races.sql LoginDatabase queue size: 0 CharacterDatabase queue size: 0 WorldDatabase queue size: 0 PlayerbotsDatabase queue size: 0 List of enabled modules:
|- mod-playerbots
Operating system
windows 11
Custom changes or Modules
PlayerBots