Closed OcelotGear closed 4 years ago
This guys missed that part apparently......lol
https://wowwiki.fandom.com/wiki/Professor_Putricide
Or perhaps i should include more links.
I think this was a very big ancient bug that make players' life more easy over years.
There is nothing in that wiki. Old behavior was correct, you are the one who is making fight harder now. Where is your proof/data/changelog showing this was a bug back in 3.3.5?
with 2 resto druids they should both have revitalize which feeds the abom tons of energy
date: 2010-05-22 patch: 3.3.3a
next patch was released on june https://wow.gamepedia.com/Patch_3.3.5 https://wow.gamepedia.com/Patch_3.3.5_(undocumented_changes) the other, a minor patch in july https://wow.gamepedia.com/Patch_3.3.5a
in none of the changelogs is mentioned a bugfix related to the energy or the talents
There is not info in https://wowwiki.fandom.com/wiki/Professor_Putricide because like i said it's a bug xD
You keep repeating with 2 resto druids they should both have revitalize which feeds the abom tons of energy
well yea the date it's correct but in which server?
And now your are clamming for proofs xD, check
https://www.engadget.com/2010/06/03/wow-coms-guide-to-professor-putricide/
not mentioned your trick
https://ezinearticles.com/?World-of-Warcraft-Tactics---How-to-Kill-Professor-Putricide&id=3546414
not mentioned your trick
https://www.mmo-champion.com/threads/687581-Guide-to-Professor-Putricide%EF%BC%8825-Man%EF%BC%89
not mentioned your trick, mmo champion what?? :P
finally
http://wotlktactics.blogspot.com/2010/09/icecrown-citadel-professor-putricide.html
especially this part If you abomination notices his energies are too low, have him leave one puddle on the floor as a "food source"
https://www.youtube.com/watch?v=35p21sdb4us
https://www.youtube.com/watch?v=35p21sdb4us
Please check both videos. Mutated Abomination driver use puddle as food source an don't eat them completely. Now, maybe there is an issue https://github.com/azerothcore/azerothcore-wotlk/issues/2252 but this was a bug... best regards
Man you are just guessing. If that was a bug must be in the changeloag or undocomented changes. And if there is a bug not solved in 3.3.5 you are not supposed to fix that becouse is blizzlike. This is not a bug mmochampios was a retail forum back in the time like wowhead where also the trick is mentioned in the same patch and olders.
you mentioned engaded dated March 06 https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-exploits/279110-unlimited-energy-abom-putricide-fight.html#post1796516 now in patch 3.3.3 dated March 23 https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-exploits/279110-unlimited-energy-abom-putricide-fight.html#post1796516
All the links you post are dated pre 3.3.3 If is not mentioned maybe is just not present on pre 3.3.3 or just they dont know that.
In none of your links says something about a bugfix, you are just guessing Even on owned core where they mark a exploit or bug as fixed wasn't marked that way.
The tanlent was doing what is suppose to do:
Your Rejuvenation and Wild Growth spells have a 5% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick.
Video Proof https://youtu.be/hT4C_3RvtIU?t=32 0:32-0:36 See how the abomination gain energy through rejuvenation when there is no puddles on the floor.
EDIT: https://www.mmo-champion.com/threads/770553-Rapture-Discipline-in-Professor-Putricide-Fight-(Abo-Energy) Patch 3.3.5 / October 9 / Retail
And if there is a bug not solved in 3.3.5 you are not supposed to fix that becouse is blizzlike.
Mmm... Azerothcore with old bug / exploit blizzard or azerothcore without old bug / exploit blizzard. Difficult decision, I better go for coffee.
Is not even a bug, just this dude pushing without research.
Here some combat logs from Method back in 2010
you can see how the abomination is gaining energy from rapture and revitalize
As far as I read this was fixed with the talent changes implemented in patch 4.0.1. If this really was an exploit at the time then it's good to have it fixed in AC, no matter if it's blizzlike or not. That's just my opinion, though.
Are you guys serious? The talent in 3.3.5 restores Energy, Rage, Mana or Runic Power http://wotlk.cavernoftime.com/spell=48544
In 4.0.1 the talent was reworked and only restores Mana obviously is not going to restore abomination's ENERGY. http://www.cavernoftime.com/spell=48544
BUT the abominations is a vehicle and vehicles are creatures, knowing that and knowing that pets ares creatures you can see how the talents keeps restoring pet's mana as well how the talent was restoring energy on Death Knights Ghoul in wotlk.
Talent restoring Pets mana in Cata: http://www.worldoflogs.com/reports/ugp4twfhhoobbwzl/xe/?enc=bosses&boss=36678&x=type+%3D+TYPE_GAIN%0D%0AAND+powerType+%3D+POWER_MANA%0D%0AAND+targetType+%3D+%27Pet%27%0D%0AAND+sourceName+%3D+%22Owld%22 The old revitalize is now replaced with replenish read this http://www.cavernoftime.com/spell=48544
Talent restoring Pets energy in Woltk: http://www.worldoflogs.com/reports/eye60iq5l6c9zxih/xe/?s=3718&e=4045&x=type+%3D+TYPE_GAIN%0D%0AAND+powerType+%3D+POWER_ENERGY%0D%0AAND+sourceType+%3D+%27Pet%27
Rapture was reworked too and only restores priest mana.
Stay polite and lower your tone when you talk to contributors to this voluntary based project.
Also the last person to answer was agreeing with you...
Stoabrogga wants apply cata stuff to a wotlk emulator only to not accept that the commit was wrong. He is not agreeing with me.
Stoabrogga wants apply cata stuff to a wotlk emulator only to not accept that the commit was wrong. He is not agreeing with me.
No, the reason I did not agree is because the game mechanic clearly states to eat ooze to gain energy. Using player spells for this is an exploit in my opinion, which was never intended by Blizz. But nethertheless, it has to be discussed with the other staff members and we'll then decide what to do.
Ocelot is right about this one.
Since start of ICC, Abomination was able to gain extra energy trough Revitalize and Rapture, but not many guilds knew about this one at start. Players tried to abuse it after from what i remember, but they did stealth fix that will apply it only from 1 druid and 1 priest, to prevent class stacking (Wish that was the case today tho -.-')
They never said anything about this, and it was up till Cataclysm and change of Talent system.
Thing is, this won't change fight that much at all. It will help yes, but soaking for energy still remain top priority. Also, if anyone gonna try and sort this, it have to be done super super carefully towards part that you are allowed to have only 1 priest and 1 druid able to do this.
Not sure about proc chance yet, but will check it soon enough, cause it was nerfed towards Abomination.
@Knindzagxg Thanks for your feedback. So in order to get this right we need a new PR with the following changes, correct?
@Knindzagxg this is stackeable
http://www.worldoflogs.com/reports/c6ql9qrug06m8yy7/xe/?s=4974&e=5330&x=type+%3D+TYPE_GAIN%0D%0AAND+powerType+%3D+POWER_ENERGY%0D%0AAND+targetType+%3D+%27Vehicle%27%0D%0AAND+%28spellID+%3D+48540+or+spellID+%3D+63655%29
this is a 3.3.5 combat log, no hotfix was applied
Less than a 1s difference between procs meaning that are from differents druids
That was just lucky proc since even they were nerfed.
U were not able to stack multi druids on it, cause it would be easy game then. 1 priest 1 druid, nothing more.
Possible solution. Add in Custom server options:
Acore with old bug / xploit
Default 0
with bug/xploit 1
An add list of cases like these, for people like OcelotGear
... ok its only a joke, for me without this old bug like more <3
@Knindzagxg Its not a lucky proc
both druid are healing the abomination, this is stacking
Im on Blizz since 2005 and playing druid as main since 2009. Trust me they dont stack.
Reason is simple - If you could stack multi resource gain abilities, u would not need other classes. It will go same towards, lets say Rogues - Bring 5 druids, keep them casting and rogue DPS will be crazy high due 100% uptime energy gain.
Only mechanic that were super bugged through all this years was Nefarian in Cata, where you could stack multi Rip DMG increase DoT on boss from druids - After very first kill it was changed, and loot was removed.
For that reason is a 5% proc chance talent is not a 100% proc. I only trust on proofs.
Well, if you take proofs and dunno how to read them then it's to bad.
If we gonna make PR, it's not gonna be stack able.
Do math, and calculate how much chance it will be there with 5 druids. Pointless to give you more information unless you get this part correct.
"And if there is a bug not solved in 3.3.5 you are not supposed to fix that becouse is blizzlike."
Btw I disagree with that strongly.
5*5= 25% still not 100% and 5 druids is not viable or common for raiding or any situation.
17 Junary 2010 (Patch 3.3.0): http://www.worldoflogs.com/reports/f477l46z2m5dxncz/xe/?enc=bosses&boss=36678&x=%28type+%3D+TYPE_HEAL+or+type+%3D+TYPE_GAIN%29%0D%0AAND+targetType+%3D+%27Vehicle%27%0D%0AAND+%28spellID+%3D+48441+or+spellID+%3D+53251+or+spellID+%3D+48540%29
28 July 2010 (Patch 3.3.5) http://www.worldoflogs.com/reports/aavff7dn5549b1oj/xe/?s=975&e=1300&x=%28type+%3D+TYPE_HEAL+or+type+%3D+TYPE_GAIN%29%0D%0AAND+targetType+%3D+%27Vehicle%27%0D%0AAND+%28spellID+%3D+48441+or+spellID+%3D+53251+or+spellID+%3D+48540%29
https://wow.gamepedia.com/Patch_3.3.0 https://wow.gamepedia.com/Patch_3.3.0_(undocumented_changes) https://wow.gamepedia.com/Patch_3.3.0a https://wow.gamepedia.com/Patch_3.3.2 https://wow.gamepedia.com/Patch_3.3.2_(undocumented_changes) https://wow.gamepedia.com/Patch_3.3.3 https://wow.gamepedia.com/Patch_3.3.3_(undocumented_changes) https://wow.gamepedia.com/Patch_3.3.3a https://wow.gamepedia.com/Patch_3.3.5 https://wow.gamepedia.com/Patch_3.3.5_(undocumented_changes) https://wow.gamepedia.com/Patch_3.3.5a https://wow.gamepedia.com/Patch_3.3.5a_(undocumented_changes) EDIT: 2010 Hotfixes, no mention: https://wow.gamepedia.com/Hotfixes/2010_Archive
Having read members comments, i think future PR(if it's decide make one) should be focused on Revitalize' stacking part, because the mechanics of Priest Power word: shield prevent Rapture stacking. But wait , i'm just a smoker grass dude. i'm just saying ....... :P
Im not going to push something like stack nerf without proof, if is required (because github have the functionality to reverts commits and someone with permissions and one click can do that) i will do a pr for a revert.
I discussed this with AC staff and we will leave the encounter as it is now, which means that you cannot use the exploit anymore. The abomination was meant to get energy by eating ooze, not by player spells, and we keep this fixed on AC. If you don't want this behaviour you can revert the changes on your own server, should be easy enough. There will be no further discussion, so closing and locking this issue.
Professor Putricide: Mutated Abomination not being energized by players
DESCRIPTION:
Putricide's Mutated Abomination is not building energy through players healing (druids) & shielding (priest)
EXPECTED BLIZZLIKE BEHAVIOUR:
The abomination should generate energy through Revitalize(http://wotlk.cavernoftime.com/spell=48539) and Rapture (http://wotlk.cavernoftime.com/spell=47535).
CURRENT BEHAVIOUR:
The abomination only generate energy through Eat Ooze caused by https://github.com/azerothcore/azerothcore-wotlk/pull/2386
STEPS TO REPRODUCE THE PROBLEM:
PROOF:
https://www.wowhead.com/forums&topic=158065
proper specced priests and druids can give you free energy while healing the abo (keep rejuvenation up)
https://www.mmo-champion.com/threads/720230-Prof-Putricide-25-Heroic
with 2 resto druids they should both have revitalize which feeds the abom tons of energy
BRANCH:
Master
AC HASH/COMMIT:
https://github.com/azerothcore/azerothcore-wotlk/commit/64aa475d0f605bb31b784722e555ec166b22b09c
FIX:
revert https://github.com/azerothcore/azerothcore-wotlk/commit/da6c255a7074b7ccb09156ea8c4711b31b2fc865