Open BarbzYHOOL opened 3 years ago
it's a problem on most big servers (a large chunk being ran on TC) where cobalt ore becomes the most rare ore due to scarcity in the world
This object can be found in Zul'Drak (221), Howling Fjord (179), Borean Tundra (168), Dragonblight (147), Grizzly Hills (123), Utgarde Keep , The Storm Peaks (16), and Crystalsong Forest (11).
Proposed solution:
User data addons such as Gatherer from 3.3.5 sound like the solution. Enable GM Fly, mod speed 20, and go to every gatherer node, and if there isn't a vein spawn the vein with .gobject add.
Then afterwards export the DB of herbs/ore nodes as an SQL.
It'll be a bit of a pain but it's the solution to all missing veins/missing herbs problems we have in most zones.
Well you still need to pool them because there is no way they should all be spawned at the same time.
Any idea on the complete solution to this?
Is it happening on recent TC too?
Turns out I'm pretty much doing what was suggested here for some other zones... Bloodmyst Isle to be specific.
I just automated the visiting of spots marked in Gathermate... And then I try not to place $object too close to other similar ones and also stuff like mineral veins should not appear on flat ground... some herbs are usually found under trees, stranglekelp is in the water etc..
Some funky stuff for the pools do seem to happen - like only 20/30 herbs have appeared, 28/30 minerals and 9 or 10/10 treasures. Yes counting this shit is boring and also semi-automated... And minerals and treasures could be me unable to count. But I do wonder about the lack of herbs... Did I hit some sort of cap for a zone?
But the same stuff I did for Bloodmyst is fairly trivial to do for other zones as well.
CURRENT BEHAVIOUR:
These have been reported to me
EXPECTED BLIZZLIKE BEHAVIOUR:
More ores to mine
STEPS TO REPRODUCE THE PROBLEM:
EXTRA NOTES:
I am not sure if this issue is valid but Voxstrasza confirmed that there are too little veins I don't know if it affects other ores, maybe other people can elaborate on this issue.
Here is a simple method to fix zone by zone, but how precise it is? No idea. https://github.com/azerothcore/azerothcore-wotlk/issues/1857#issuecomment-496941534
AC HASH/COMMIT:
I'm on a several months old core but I looked up fixes and issues, nothing related since then
OPERATING SYSTEM:
Linux
MODULES:
OTHER CUSTOMIZATIONS: