azerothcore / azerothcore-wotlk

Complete Open Source and Modular solution for MMO
http://www.azerothcore.org
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[Mobs]Elder/Highland Razormaw in Raptor Ridge Cave in Wetlands #4881

Closed nolt closed 3 years ago

nolt commented 3 years ago
ISSUE: FACTION SIDE:

Alliance Horde

CHROMIE ISSUE:

https://github.com/chromiecraft/chromiecraft/issues/215

CONTENT PHASE:

20-29

SMALL DESCRIPTION:

Highland Razormaw and Elder Razormaw mobs in Raptor Ridge Cave in Wetlands(coordinates 70, 30) that are spawned in the shallow water do not move and are unable to attack unless the player is in melee range.

Zone: Wetlands

EXPECTED BLIZZLIKE BEHAVIOUR:

Mobs that are located in the shallow water should be able to move around freely and attack players when they aggro.

CURRENT BEHAVIOUR:

When player gets near the mobs that are standing in the shallow water in the cave they aggro and turn towards player but are unable to move from their spawning point so they are unable to attack players unless player comes in their melee range.

STEPS TO REPRODUCE THE PROBLEM:

Step 1 Go to Raptor Ridge Cave in Wetlands (70.6, 29.7) Step 2 Go near Highland Razormaw or Elder Razormaw spawned in the shallow water and get their aggro Step 3 Attack the mob in melee range and move out of it again WoWScrnShot_031621_155108

AC HASH/COMMIT:

https://github.com/chromiecraft/azerothcore-wotlk/commit/a32310772487a7a547b1a239dfaf0967b19f7493

OPERATING SYSTEM:

Ubuntu 20.04

MODULES:
OTHER CUSTOMIZATIONS:

None.

SERVER:

ChromieCraft

nolt commented 3 years ago

Looks like spawn issue in DB

nolt commented 3 years ago

Nope its something wrong with this area, I spawned mob not in the water and they acts normal. But they cant chase me to the water, simply they stop at the edge and lost aggro in a while.

T1ti commented 3 years ago

personal guess : the server map consider this area underwater and those mobs can't move underwater

The-GhostRider commented 3 years ago

@nolt @T1ti I confirm the bug, and add that it is a problem related to Vmaps Video Test: Raptor Ridge Cave

T1ti commented 3 years ago

Maybe water height requirement for an area with water should be increased for it to be considered underwater

Also I'm not sure how it work but what makes a creature swim/be considered underwater might also be related to its own model size/bounding box(seems normal that a smaller creature would be consiered underwater in lower water), maybe there's an issue with that. Either the calculation is wrong or the raptors boudning box or whatever is too small, should test this area with other creatures and see what happens

The-GhostRider commented 3 years ago

https://github.com/azerothcore/azerothcore-wotlk/issues/5022 https://github.com/chromiecraft/chromiecraft/issues/303