Closed vtihomirov closed 3 years ago
Confirmed that indeed you cannot walk on water when dead on a dungeon.
On the other hand, there are dungeon entrances that are underwater so, I may think this is blizzlike behavior. Do you have any source that it should work as it does when outside a dungeon?
(pls ping me when replying, otherwise won't notice the answer)
@Si1ker I was only able to find this https://youtu.be/bsknzvE63kk?t=3297.
I was able to reproduce it in Sunken Temple
as well.
Hi,
I can confirm the bug. Also, if you are water walking and want to go underwater you need to look down and you will dive in.
@Si1ker If I'm not mistaken, you can still dive when walking on water, as @wizzymore pointed out in his response. At least that's how it should work regardless of the place of death: in the dungeon or outside of it. So I think not being able to walk on water after dying in a dungeon is a bug after all.
@vtihomirov @wizzymore @alchem1ster Thank you all for the feedback and comments, fixed in #5393
CURRENT BEHAVIOUR:
At the moment if you die outside of a dungeon you benefit from water walking, but if you die inside a dungeon you don't benefit from water walking while being ghost. Found the bug while playing on ChromieCraft and I was able to reproduce it on AC master.
I was able to reproduce it with LFG. I was able to reproduce it with normal group. I was able to reproduce it when soloing any instance. I was able to reproduce it by dying inside each of these dungeons:
Wailing Caverns
,Dead Mines
,Scholomance
,Coilfang: Steam Vault
andAzjol Nerub
.Also found this TC issue about the same thing.
EXPECTED BLIZZLIKE BEHAVIOUR:
When you die inside a dungeon you benefit from water walking while being ghost.
SOURCE:
STEPS TO REPRODUCE THE PROBLEM:
.die
.EXTRA NOTES:
AC HASH/COMMIT:
master commit f8777b64
OPERATING SYSTEM:
ubuntu docker
MODULES:
No
CUSTOMIZATIONS:
No