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[Searing Gorge] Multiple Mining Veins Spawns #5424

Closed Azcobu closed 5 months ago

Azcobu commented 3 years ago

Original report: https://github.com/chromiecraft/chromiecraft/issues/450

WHAT CLIENT DO YOU PLAY ON?

FACTION
CONTENT PHASE:
CURRENT BEHAVIOUR:

Multiple Spawns in same location: GUID 373, 10214 (Small Thorium, Dark Iron) GUID 33606, 34816 (Gold, Mithril) GUID 10004, 35299 (Mithril, Truesilver) GUID 5850, 7234, 9535, 58117 (Gold, Mithril, Truesilver, Dark Iron)

Still Spawned in the ground beneath rocks (wasn't fixed yet): GUID 154 (Small Thorium)

Nodes spawned too close to each other (probably all possible spawn locations are spawned at the same time)

Included screenshots so you can judge distances.

GUID 5942, 31959 (Gold, Mithril) WoWScrnShot_042421_170425

GUID 9380, 244 (Truesilver, Small Thorium) WoWScrnShot_042421_170455

GUID 9595, 9596 (Truesilver) WoWScrnShot_042421_170515

GUID 6143, 33139 (Iron) WoWScrnShot_042421_170547

EXPECTED BLIZZLIKE BEHAVIOUR:

Veins should not spawn inside eachother, or simultaneously close to each other.

STEPS TO REPRODUCE THE PROBLEM:
  1. Have mining and track minerals on to see veins on map
  2. Teleport to provided GUIDs
EXTRA NOTES:

AC HASH/COMMIT:

rev. ecb59db05095 2021-04-23 13:47:16 -0700 (

OPERATING SYSTEM:

Ubuntu 20.10

MODULES:

N/A.

CUSTOMIZATIONS:

N/A.

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markvetx commented 3 years ago

This issue was discussed in #4928. If someone can, take a look at the comments.

alchem1ster commented 3 years ago

Truesilver and Iron from your issue will be removed in this PR The remaining objects need to be moved to another location :)

Hacki95 commented 3 years ago

Truesilver and Iron from your issue will be removed in this PR The remaining objects need to be moved to another location :)

They should only be removed it they spawn on top of each other. If they are near each other like it that means that those objects are simply missing their pooling data.

FrancescoBorzi commented 3 years ago

@Hacki95 are you still planning to work on this?