Closed syssneck closed 2 years ago
You can also kill the boss Ironaya without opening the door, using your pet (if you got one).
@Steelcold yes, but that is another issue, see here: https://github.com/azerothcore/azerothcore-wotlk/issues/7465 It has been fixed (not yet live on CC).
You can also kill the boss Ironaya without opening the door, using your pet (if you got one).
Yep, I already fixed it in #7902 I don't know why ChromieCraft is taking so long to get such an important fix to the server, that's kind a loot exploit right there.
It seems this issue is due to the state being wrongly saved. I haven't figured out why yet.
instance->SetData(DATA_ARCHAEDAS, IN_PROGRESS);
instance->GetData(DATA_ARCHAEDAS);
doesn't seem to show the same result. ie if I set (line 227 or something like that in uldaman.cpp), it nevers makes it to the actual instance.
Edit: Seems that GetData() defaults to a return 0 and should have been implemented in Uldaman.cpp, instead we're calling a virtual function from ZoneScript. Looking into it to confirm.
What client do you play on?
enUS
Faction
Content Phase:
Current Behaviour
Original report: Chromie issue#1435
Pedestal in Uldaman can be used after kill boss, as a result of which the doors are closed forever and players cannot access the quest room!
Expected Blizzlike Behaviour
once one time can be used
Source
No response
Steps to reproduce the problem
use Pedestal kill boss use Pedestal
Extra Notes
No response
AC rev. hash/commit
https://github.com/chromiecraft/azerothcore-wotlk/commit/2d77fe9274005a99f8445b8dac9dd0fcd3faf3c5
Operating system
Ubuntu 20.04
Modules
Customizations
None
Server
ChromieCraft
Confirmed on local AC (da1fd68). After using the Altar of Archaedas after Archaedas' death, both doors close and players can't go back or go to the chest room. Make it so, that the Altar is unusable, after the boss spawned.