Closed Shineslippers closed 2 years ago
While riding my bike I had one more clarification needed on behaviour, to be sure everybody's on the same page. What should happen if the group wipes but Urok is spawned and some adds are still spawned?
Or should he only spawn after the last add dies? I'm pretty sure in the videos he spawns before all mobs are dead.
There is question about should adds despawn or not. I don't think we can find Wrath videos on it. Classic Orok despawning and ads too. Since Wrath Urok should not despawn it leading to ads should not despawn too after Urok's Tribute Pile disapear. This is just my assumption.
What is the status of this? What problems remain?
There is need dev to solve this @patou01 said he can't.
This
- means?
This issue/report:
Okay
The part that I don't know how to do is mobs should attack the pike
. If we have an example of an event where we do it, I can probably try to copy that.
The rest should be decently simple logic once the edge case of "the group wipes after Urok has spawned but there's still adds". Because that could lead to a bizarre scene in game. The vector containing all the needed mobs is already present UrokMobs
Edit: However, I don't think I can guarantee to be done before Friday if I take it. I should be able to do it before wednesday but unsure.
Huh. He's set to despawn after 30s out of combat, at least that's what I ahd.
@Ultranix, apparently I forgot to make him set the event to failed when he despawns, leading to it not being possible to restart the event.
The mobs don't attack the Pike with Head
I need more info about that part.
I see in the video that mobs start attacking that pile, but this is just a gameobject - it cannot be killed. I don't what is this
If you can make them attack the pile and count the swings, then we can set a limit on the number of swings on the pike.
Else, maybe we can make them attack an invisible dummy? But that would probably be visible in the target of target.
I don't think so there is some dummy target.
Maybe there's some other event like this where we can find inspiration, but I can't think of any.
edit: What about some of the quests where a player has to right click an egg to destroy it, how do we do these?
To be clear. I'm already not sure about possibility or resummon like saying https://github.com/azerothcore/azerothcore-wotlk/issues/8712. There is no proofs to it. In the video where Pile was destroed players can't do it again, because no Pile. Found this comment also:
223389 on 2009/03/26 (Patch 3.0.9) The first wave, 3 ogres, one attacked the pike, I got a server message "Urok Enforcer attacks the pike!". I didn't know how this quest played out so I just killed all the ogres. It seems the pike is gone, there remains a circle of rocks. What am I suposed to do? Protect the pike? It seemed like they killed the pike very fast. Also, whe I initiated the event, there were several blue glowing spots on the floor, any idea what that was for? They went away when the event was over. But no summon :( Any help?
About the object issue. Violet Hold event. NPCs casting something to object.
Casting is possible, but gameobject is not a living object, so cannot be killed. I think this might be just an animation of hitting that pike.
Yes, so we need to count the time that they're within that gameobject "hitting" it and not having another target. That should do the trick, then it's figuring out how long is allowed, and I guess they also shouldn't aggro anyone in range (ie they need to be attacked to engage combat)
Yes. On spawn should move towards to that pike and try to attack it. And your task is to aggro and protect.. But still need know that timer
What client do you play on?
enUS
Faction
Content Phase:
Current Behaviour
Urok Doomhowl, Urok's Tribute Pile, Roughshod Pike, Omokk's Head
Expected Blizzlike Behaviour
Source
Wowhead Urok Doomhowl:
https://youtu.be/2RqoKtMHavk?t=2692 https://youtu.be/L8a-9CYQk1g?t=4165
Steps to reproduce the problem
.go game 99791 .additem 12533 .additem 12534
Extra Notes
Related to https://github.com/azerothcore/azerothcore-wotlk/issues/8712 https://github.com/azerothcore/azerothcore-wotlk/issues/7364
AC rev. hash/commit
https://github.com/chromiecraft/azerothcore-wotlk/commit/420ca2e2b57216b90f93e2deb870946b420a72df
Operating system
Ubuntu 20.04
Modules
Customizations
None
Server
ChromieCraft