Moving forward and casting Blink (spell 1953) above a pool of water with a flying mount triggers a speedhack and an advanced jump alert.
Doing .anticheat player shows 2 counter measure and 1 jump reports.
I also sink at the bottom of the pool.
AzerothCore rev. 0b29c079d71a 2023-05-09 23:48:16 +0000 (master branch) (Win64, RelWithDebInfo, Static)
Using SSL version: OpenSSL 1.1.1m 14 Dec 2021 (library: OpenSSL 1.1.1m 14 Dec 2021)
Using Boost version: 1.82.0
Using MySQL version: 80027
Using CMake version: 3.22.1
Compiled on: Windows 10.0.19044
Worldserver listening connections on port 8085
Realmlist (Realm Id: 1) configured in port 8085
VMAPs status: Enabled. LineOfSight: 1, getHeight: 1, indoorCheck: 1
MMAPs status: Enabled
maps directory located in ./maps. Total size: 291014951 bytes
vmaps directory located in ./vmaps. Total size: 658130721 bytes
mmaps directory located in ./mmaps. Total size: 2192910844 bytes
Using enUS DBC Locale as default. All available DBC locales: enUS
Using World DB: ACDB 335.10-dev
LoginDatabase queue size: 0
CharacterDatabase queue size: 0
WorldDatabase queue size: 2
List enable modules:
mod-anticheat
Operating system
Windows 10 x64
Custom changes or Modules
In worldserver.conf, I have MinWorldUpdateTime = 120 to simulate lag.
These are the settings in my Anticheat.conf that are not at the default value.
Current Behaviour
Moving forward and casting
Blink
(spell 1953) above a pool of water with a flying mount triggersa speedhack andan advanced jump alert. Doing.anticheat player
shows 2 counter measure and 1 jump reports. I also sink at the bottom of the pool.https://github.com/azerothcore/mod-anticheat/assets/22718174/9d6fba45-d06f-40d6-b01c-7916d3010d45
Expected Blizzlike Behaviour
Heh
Source
No response
Steps to reproduce the problem
Heh
Extra Notes
No response
AC rev. hash/commit
AzerothCore rev. 0b29c079d71a 2023-05-09 23:48:16 +0000 (master branch) (Win64, RelWithDebInfo, Static) Using SSL version: OpenSSL 1.1.1m 14 Dec 2021 (library: OpenSSL 1.1.1m 14 Dec 2021) Using Boost version: 1.82.0 Using MySQL version: 80027 Using CMake version: 3.22.1 Compiled on: Windows 10.0.19044 Worldserver listening connections on port 8085 Realmlist (Realm Id: 1) configured in port 8085 VMAPs status: Enabled. LineOfSight: 1, getHeight: 1, indoorCheck: 1 MMAPs status: Enabled maps directory located in ./maps. Total size: 291014951 bytes vmaps directory located in ./vmaps. Total size: 658130721 bytes mmaps directory located in ./mmaps. Total size: 2192910844 bytes Using enUS DBC Locale as default. All available DBC locales: enUS Using World DB: ACDB 335.10-dev LoginDatabase queue size: 0 CharacterDatabase queue size: 0 WorldDatabase queue size: 2
Operating system
Windows 10 x64
Custom changes or Modules
In
worldserver.conf
, I haveMinWorldUpdateTime = 120
to simulate lag.These are the settings in my
Anticheat.conf
that are not at the default value.Edit: The speedhack false positive has been solved by https://github.com/azerothcore/mod-anticheat/pull/114