Open Testerac5 opened 1 year ago
Thanks for your feedback @Testerac5
Please provide exact reproduction steps for these cases:
A lot of speed hack detections does and does not happen. although alot seems to be false hits, there is the mix of speed not detecting at all when certain auras are used when speed hacking and using a macro to start the spell that gives it a aura.
Using a lua unlockers and applying certain auras infinitely keeps the speed hack detection from working at all with certain classes now from being detected via speed, but at odd times if counter measures are turned on, the jump counter measure will kick in.
the auras is blink and shadow step that i can see at the moment in game. this issue still happens with the current anticheat module.
Current Behaviour
At the moment it appears teleportation hack detection and counter does not work outside of BGs. When in BG's it only works when the count down is happening and not after, although i suspect thats the bg start area detection and counter working and not teleportation hack detection\counter.
A lot of speed hack detections does and does not happen. although alot seems to be false hits, there is the mix of speed not detecting at all when certain auras are used when speed hacking and using a macro to start the spell that gives it a aura.
Using a lua unlockers and applying certain auras infinitely keeps the speed hack detection from working at all with certain classes now from being detected via speed, but at odd times if counter measures are turned on, the jump counter measure will kick in.
Now i tried reverting back to earlier versions of the anticheat where i know for a fact those detections are working and where auras were not a concerning factor and it appears they stopped working and the function is not regained when reverting to earlier anticheat revisions, i can only assume there is a core issue. Although using any commits before the current commit of https://github.com/azerothcore/mod-anticheat/commit/3177f5decafa737a199178de62839a1378d38ae6 does appear to work fine with the speed detection and the lua unlockers, so something current in that commit seem to introduced that exploit.
I attempted to contact the previous maintainer and his anticheat collaboration as i notice someone else doing commits now and the response has been that work been abandon on the azerothcore port.
Expected Blizzlike Behaviour
Not entirely sure what the intended issue is, however it would be good to regain the teleport hack detection and speed hack detection when aura's are not of concern.
Source
No response
Steps to reproduce the problem
see current behavior write up
Extra Notes
No response
AC rev. hash/commit
https://github.com/azerothcore/azerothcore-wotlk/commit/c676a828376877e63da77fc1adc81ac2aa3daab0
Operating system
windows 11 home
Custom changes or Modules
anticheat module only