As described in the video, currently, due to the latest changes, we were missing closing the loot bag to the player, when the loot is gold. It's a visual error, however, we had to correct it anyway. I didn't add extra gold or anything like that, but it's not okay for the bag to be left open after taking the loot. It only happened with the client's auto stripping activated, because if the auto stripping was not there, there were no problems.
I moved some pointers around, just so they are all together, but I don't think they change the logic of the problem.
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