Open Bigarch99 opened 6 months ago
Running into exactly this. Been trying to adjust the scaling based around number of players, but having only InstanceID to work with doesn't really work as the same instance can have multiple configurations.
This issue is further compounded by the fact playerCountDifficultyOffset
will actually go over the default dungeon limit, so you can't really set up any sort of consistent scaling...
I have been able to figure out how to set player minimums for 10M raiding in the config and been doing that successfully for a while. I would now like to do playerminimum for 25M as well. Since they share an instance ID, it seems that the configurations step on each other. For example, I tried to put playermin for naxx 10 at 7 and 25M 17......but it seems that it always try to do 17 and confuses the server. Is there something that I am missing? Any help is greatly appreciated.