azul3d / engine

Azul3D - A 3D game engine written in Go!
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Clarify Props.SetFramebufferSize more. #102

Closed azul3d-bot closed 8 years ago

azul3d-bot commented 8 years ago

Issue by slimsag Saturday Nov 08, 2014 at 16:28 GMT Originally opened as https://github.com/azul3d/gfx/issues/42


Props.SetFramebufferSize mentions a vague window owner:

// SetFramebufferSize sets the size of the framebuffer in pixels. Each value is
// clamped to at least a value of 1.
//
// Only the window owner should ever set the framebuffer size.

It should instead read:

// SetFramebufferSize sets the size of the framebuffer in pixels. Each value is
// clamped to at least a value of 1.
//
// Only the Window implementation should set the framebuffer size: clients who are just
// utilizing the existing implementations defined in this package should not invoke this
// method.
slimsag commented 8 years ago

Fixed/merged as part of https://github.com/azul3d/engine/issues/1