azul3d / engine

Azul3D - A 3D game engine written in Go!
https://azul3d.org
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Single Warnings Instead Of Multiple #137

Closed azul3d-bot closed 8 years ago

azul3d-bot commented 8 years ago

Issue by slimsag Monday Dec 29, 2014 at 17:33 GMT Originally opened as https://github.com/azul3d/gfx/issues/86


Right now if you submit an invalid object, shader input, etc to a device you will receive one warning each time you attempt to draw that object etc. It makes sense to rather just warn the developer once instead of multiple consecutive times.

azul3d-bot commented 8 years ago

Fixed/merged as part of https://github.com/azul3d/engine/issues/1