AI probe teams when targeting another faction's base can continually attempt to infiltrate Datalinks succeeding multiple times . For human players, once they successfully infiltrate another faction that option is removed for that particular faction (DTREATY_HAVE_INFILTRATOR flag check). This could have to do with some faulty logic related to this flag as well as success logic driving a focus on infiltrate Datalinks. Issue is likely inside the large probe() function.
AI probe teams when targeting another faction's base can continually attempt to infiltrate Datalinks succeeding multiple times . For human players, once they successfully infiltrate another faction that option is removed for that particular faction (DTREATY_HAVE_INFILTRATOR flag check). This could have to do with some faulty logic related to this flag as well as success logic driving a focus on infiltrate Datalinks. Issue is likely inside the large probe() function.