b-g / Ani

A lightweight animation library for the programming environment Processing
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onDelayEnd callback doesn't run when delay is explicitely set to 0 #12

Open ply opened 8 years ago

ply commented 8 years ago
Ani.to(this, 1, 0, "x:1", Ani.SINE_IN_OUT, this, "onStart:onS, onDelayEnd:onD");

should call function onD() immediately after onS(). Now onD() isn't called.