b-g / Ani

A lightweight animation library for the programming environment Processing
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Is Ani still under development? #6

Closed thomasaull closed 10 years ago

thomasaull commented 10 years ago

I could write down a few suggestion for features I would suggest :) Eventually also particiapte in development (but this depends heavily on my actual workload)

b-g commented 10 years ago

Hi Thomas,

I would rather call the current version "stable"! :)

We can have also a skype if you are really interested ...

All the best from Tokyo, Benedikt

thomasaull commented 10 years ago

Hey Benedikt,

thanks for your answer. I don't wanted to assume Ani wouldn't be stable ;-) Ani in fact is a great and very useful library, which I use in almost every project!

What I missed recently was the possibility for overwrite-management like It's possible in Greensocks Animation Platform, you know when there are two conflicting tweens. I know I can use noOverwrite() or overwrite() but somehow this wasn't the solution. Another missing function for me is to kill all tweens on a specific object immediately, like killAll() for a specific object.

So the question was more about, if you are thinking about to implement new features/improvements in general or if it will stay mostly in the actual state.

All the best from California ;-) Thomas