Due to limitations of boardgame.io, server sided timers currently are not possible. The server will continue to expect actions per stage while the client will handle any automated actions like auto-skipping a tile. Exact timer should be configurable.
Due to limitations of boardgame.io, server sided timers currently are not possible. The server will continue to expect actions per stage while the client will handle any automated actions like auto-skipping a tile. Exact timer should be configurable.