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b0nes164
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GPUSorting
State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
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Benchmarks across more devices
#7
vassvik
closed
1 month ago
4
WGPU support?
#6
alienself
closed
1 month ago
1
Building for Quest Pro; why is Unsweep, Scan, and Downsweep not supported?
#5
edhyah
closed
2 months ago
1
Different Android devices produce different results.
#4
busiyg
opened
2 months ago
28
Possible incorrect sorting on Wave Size 128
#3
b0nes164
closed
2 months ago
10
Investigate a way of identifying devices which cannot handle key-value sorting.
#2
b0nes164
closed
8 months ago
1
Investigate better way of templating sorts
#1
b0nes164
closed
7 months ago
1