b1ueb1ues / b1ueb1ues.github.io

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Maybe an on-element, neutral, weak toggle #40

Closed nekodesu0001 closed 5 years ago

nekodesu0001 commented 5 years ago

I was thinking having a toggle for advantageous element, neutral, and weak in terms of the damage would be good to add so we can see how they could perform in their respective contents.

b1ueb1ues commented 5 years ago

need to many simulation, it's not worth no much sim time to do things, which can be calculate by hand