Hello,
game window is really tiny on highres monitors as mine.
Something like simple integer filter to multiple (double/triple) application size would be nicer, later you can even add some clever graphics smoothing options..
Technically it should be quite simple for double size draw 2x2/3x3 pixels instead of every single pixel, i dont thing that you need to struggle with some in build Java inbuild zooming or drawing options.
Hello, game window is really tiny on highres monitors as mine. Something like simple integer filter to multiple (double/triple) application size would be nicer, later you can even add some clever graphics smoothing options..
Technically it should be quite simple for double size draw 2x2/3x3 pixels instead of every single pixel, i dont thing that you need to struggle with some in build Java inbuild zooming or drawing options.