RotatingPlatformControlled must slow down correctly when player not crouch.
Player collision must be object priority on increasing height, but tile priority on decreasing height.
Actual Behavior
RotatingPlatformControlled slow down strange on player proximity.
Player collision priority invalid.
Steps to Reproduce the Problem
Play Original-7
Go to first RotatingPlatformControlled
Increase speed with crouch by staying in the platform middle
Expected Behavior
RotatingPlatformControlled must slow down correctly when player not crouch. Player collision must be object priority on increasing height, but tile priority on decreasing height.
Actual Behavior
RotatingPlatformControlled slow down strange on player proximity. Player collision priority invalid.
Steps to Reproduce the Problem
Specifications