baaja / pocketgnome

Automatically exported from code.google.com/p/pocketgnome
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Battleground Que API has changed #40

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Target a valid Battleground master.
2. Click "Start PVP" on PocketGnome (and click "ok" to the next screen).
3. Watch the bot try and que for a battleground.

What is the expected behavior? What actually happens?
PG is supposed to enter a Que for a battleground, enter the battleground,
and then start the selected route. Instead, PG targets the Battleground
master, opens the join a battleground screen, and then PG types in
something like "/script AcceptBattleFieldPort()" at the chat window. This
doesn't enter any battleground or produce any other noticeable affect.

What version of the product are you using? On what operating system?
This is the latest version (1.3.5) on the latest patched Mac Os X Leopard
10.5 operating system (10.5.6). 

Please provide any additional information below.
I'm assuming "AcceptBattleFieldPort()" was the script used to join a
battleground before the last set of patches (3.1 or so). Now, as shown in
the following thread:
http://www.savorydeviate.com/pocketgnome/forum/viewtopic.php?f=7&t=1398&p=6812&h
ilit=join+battleground&sid=d2f6113454023af7f2fb7f9937adcbea#p6812

calling "/script JoinBattlefield(0);" is the new way to join a battleground. 

Original issue reported on code.google.com by CorporateMurrell@gmail.com on 9 May 2009 at 5:40

GoogleCodeExporter commented 9 years ago
Closing

Original comment by ooto...@gmail.com on 29 Sep 2009 at 5:37

GoogleCodeExporter commented 9 years ago

Original comment by cfredw...@gmail.com on 5 Apr 2010 at 3:12