Open knyghtmare opened 2 weeks ago
So from the title, you just need a button on the item stats dialog, clicking which removes the item and adds equivalent amount of gold to that side, right?
So from the title, you just need a button on the item stats dialog, clicking which removes the item and adds equivalent amount of gold to that side, right?
Yeah, like this. And maybe a gold coins sound and a chat log message like "item_name
has been transmuted to gold_value
gold pieces" and update player.
I feel like this can be the one of the first pieces of an RPG campaign I got in the shelf.
Specifying gold_value
key inside the [object]
activate the Sell button in inventory and shows the price in Item Stats dialog.
@knyghtmare Can you supply an audio file for the selling sound effect? Just commit it to main and reference this issue in the commit heading.
Can you supply an audio file for the selling sound effect? Just commit it to main and reference this issue in the commit heading.
Using the core sound gold.ogg
as it seems to be the intended sound effect.