What steps will reproduce the problem?
1. Autoscan must be enabled.
2. Simply play a game and let Starcraft save the game.
What is the expected output? What do you see instead?
Expected behavior is the replay is saved once and reported once if hackers
found. But sometimes The replay is saved twice and if hackers found in it,
they are reported twice.
The cause is that the LastReplay.rep check may occur during the saving of
LastReplay.rep. The agent will perform the operations before Starcraft
would finish saving it. Then it will find that it was modified again since
the last scan, so it proceeds again.
Original issue reported on code.google.com by icz...@gmail.com on 8 Feb 2009 at 9:19
Original issue reported on code.google.com by
icz...@gmail.com
on 8 Feb 2009 at 9:19