bacondither / Adaptive-sharpen

Image sharpening shader
Other
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Failed to set post-resize shader error #2

Open scalp42 opened 1 week ago

scalp42 commented 1 week ago

Hi @bacondither

Thank you for the filter! Unfortunately, using the latest version of MPC-HC v2.3.0, it mentions that it failed to set the post-resize filter.

Any idea by any chance?

If you're still around, thank you for the help!

KhR0N1K commented 1 week ago

Hey brother. This isn't bacondither. But ya the adaptive sharpen filter is now built into the newer versions of madVR... so it's even easier to use then b4. If u don't know where to find it in madvr I can help u with that

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-------- Original message -------- From: Anthony Scalisi @.> Date: 2024-06-21 1:59 a.m. (GMT-05:00) To: bacondither/Adaptive-sharpen @.> Cc: Subscribed @.***> Subject: [bacondither/Adaptive-sharpen] Failed to set post-resize shader error (Issue #2)

Hi @baconditherhttps://github.com/bacondither

Thank you for the filter! Unfortunately, using the latest version of MPC-HC v2.3.0, it mentions that it failed to set the post-resize filter.

Any idea by any chance?

If you're still around, thank you for the help!

— Reply to this email directly, view it on GitHubhttps://github.com/bacondither/Adaptive-sharpen/issues/2, or unsubscribehttps://github.com/notifications/unsubscribe-auth/ABYTIB6MHU4S2PFSSN2JGFTZIO6MFAVCNFSM6AAAAABJVHK5FKVHI2DSMVQWIX3LMV43ASLTON2WKOZSGM3DKNZXHE3TIMA. You are receiving this because you are subscribed to this thread.Message ID: @.***>

bacondither commented 1 week ago

Works fine for me using MPC-HC ver 2.3.0. If you are using MPC-HC with MPC Video Renderer and have "Use Direct3d 11" enabled in properties you have to use the DX11 version of the shader from Adaptive-sharpen - DX11

scalp42 commented 1 week ago

Thank you both very much for the help! I'll double check tomorrow again and get back to you 🙇