Closed BlackYoup closed 9 years ago
Updated to 0.7.30.
What is/was actually broken? I didn't quite get it.
Thanks
Well, I thought the 0.7.28 version was broken, but it seems this is something else, because it still happens with the 0.7.30 on your website.
Pictures will be better :
A test on your website at http://baconjs.github.io/
A local test
Look at the seconds when values are displayed. On your website, there is almost no delay between values, on my local tests, there is 1 sec between them.
It happens on firefox (nightly and stable) and google chrome (couldn't check for others). And this is not the only function: Bacon.interval(1000, 1).onValue(x => console.log(x));
gives me no values (no output).
Hope it helps
On the page we tinker with scheduler, to do marble graphs. IIRC we don't untinker
What @phadej said. Thanks for your good report anyway, @BlackYoup!
It's btw a bit suboptimal to only be able to set the scheduler in a global scope...
No problem. Feel free to close this issue :-)
I'll try to find time next week to check if we can undo global scheduler changes. I enjoy trying Bacon on the site myself :)
Btw I updated the "learn bacon" site http://learn-bacon.herokuapp.com/ that was previously known as "bacon-game". I mostly improved the visuals and usability. There's a proper editor now, too.
Thanks @phadej ! Nice @raimohanska, didn't know about this, this is just what I need !
Hi guys, any news on this ? :)
Not yet :( totally forgot this issue. Sorry
Thanks !
It seems that the 0.7.28 version broke some stuff, but it's the version used on your website at http://baconjs.github.io/
Could you update it ? I enjoy trying Bacon on this page but some functions that use "timers" (e.g. sequentially) are broken :(
Thanks :)