Closed 69sinisterblade69 closed 1 year ago
In champion script I added this callback (as is in documentation) but it doesn't seem to work. Any ideas how to fix it?
I also tried adding it to resources in header.lua but it didn't seem to make a difference.
Just found out what was wrong, documentation. In every instance (examples and definition itself) it says that draw_sprite uses vec3, but in reality it uses vec2.
In champion script I added this callback (as is in documentation) but it doesn't seem to work. Any ideas how to fix it?
I also tried adding it to resources in header.lua but it didn't seem to make a difference.