Closed 69sinisterblade69 closed 11 months ago
v1:countAllies(range) v1:countEnemies(range) v1:countAllyLaneMinions(range) v1:countEnemyLaneMinions(range)
v1:isUnderEnemyTurret() v1:isUnderAllyTurret()
It seems that all those functions expect some userdata, and not number/nothing like documentation suggests. As far as I can tell it happens to both vec2 and vec3 variants.
all fixed
v1:countAllies(range) v1:countEnemies(range) v1:countAllyLaneMinions(range) v1:countEnemyLaneMinions(range)
v1:isUnderEnemyTurret() v1:isUnderAllyTurret()
It seems that all those functions expect some userdata, and not number/nothing like documentation suggests. As far as I can tell it happens to both vec2 and vec3 variants.