What does graphics.set_draw(enabled)graphics.get_draw()graphics.set_draw_menu(enabled) are supposed to do? From my testing graphics.get_draw() always returns nil. I would've thought that graphics.set_draw(enabled) can disable/enable all draws or something like that, but changing it doesn't have any effect, same thing with graphics.set_draw_menu(enabled).
What does
graphics.set_draw(enabled)
graphics.get_draw()
graphics.set_draw_menu(enabled)
are supposed to do? From my testinggraphics.get_draw()
always returns nil. I would've thought thatgraphics.set_draw(enabled)
can disable/enable all draws or something like that, but changing it doesn't have any effect, same thing withgraphics.set_draw_menu(enabled)
.