Closed Rexios80 closed 4 years ago
Haven't encountered this issue. If I can recreate it then there might be a way to fix it. Do you happen to have different custom resolutions set for different games? That could possibly be affecting the size of the capture when you switch between the games.
Would need more info for this. Maybe try setting the transform to "Fit to screen" instead of locking it?
Just as a side note, for sources with dynamic sizes like this I would edit the source Transform
and set the Bounding Box Size
and have the contents scale to that usually with Bounding Box Type
set to Scale to width of bounds
or whatever is suitable.
Regardless of their actual pixel size the source will now always match the bounding box, it has worked very well for me and is a standard feature for sources in OBS.
The source either gets bigger or smaller seemingly randomly even with the transformation locked. Is there a fix for this?