Closed K-Fitzpatrick closed 2 years ago
Hello, At a glance, this seems to be something related to the mod ElectroDynamics. They are not checking for an empty set of armor in one of their events. https://github.com/aurilisdev/Electrodynamics/blob/481402fd2dbee3fe00a55dd7bd93ee58b7284474/src/main/java/electrodynamics/common/event/PlayerHandler.java#L68 The dummy appears as the crash, because the event is fired when the dummy takes an action, but that mod would be responsible for making a check for it.
Seems right! My bad. I'll make an issue on their repo for it, thanks!
Info
Game is crashing immediately after loading with "Ticking Entity Error". I'm currently fighting a raid summoned with a Ritual of Challenge.
Most recent action taken was casting "Projectile > Split x3 > Decoy" twice. I haven't cast Decoy before this moment.
System info
Current version:
ars_nouveau-1.18.1-2.3.0
Other mods: Using Another Quality Modpack 3, version AQM3-1.8I tried updating to AQM3-1.9.1 which uses
ars_nouveau-1.18.1-2.3.1
, but the same issue happened.Workaround
Used NBT Explorer to delete all the
ars_nouveau:dummy
entities I could find.Crash Log