Closed arnekalypse closed 4 years ago
Working fine on Windows with 4.24. Maybe try to build with VS 2017 instead? According to the log it can't find a few includes.
Hey PTS93,
it doesn't work. I've tried it on a complete new machine with just vs2017, ue 4.24 and ffmpeg.
Do i need any special prerequisites befort I start the rebuild process?
Thanks.
Sorry, not sure what the issue is then. Maybe you included it in a non C++ project? You do not need ffmpeg seperately, dll is already included here. I'm on Windows 10 though don't think that makes a difference.
Do you have a compiled plugin for 4.24? If yes, can you send me a packed version of your plugin?
That would be great.
Sure, copy that into the plugin folder Binaries.zip
Thanks. I think the binaries folder is not enough, the engine needs more to start without rebuilding.
With 4.19 it is no problem to rebuild the plugin... strange...
Sorry I noticed I compiled it in a 4.23 project. Though still works in even 4.25 preview for me. The binary is all it needs. Try this one this is definitely 4.24 now: Binaries.zip
These are the project binaries. Not the plugin's. Thank you very much.
Uf sorry long process. Double checked, definitely 4.24 plugin now. I edited the previous post (meant to write 4.24 not 4.25)
Wow. It's working. You helped me a lot, thanks.
@PTS93 Thanks for looking into this issue, @arnekalypse I just checked using the version 4.24.3 and VS 2019 and it's compiling correctly, so I'm going to close this one
Hey guys,
as the topic says. I'm currently try to rebuild the plugin with UE 4.24.2.
LogInit: Warning: Incompatible or missing module: FFMPEGMedia LogInit: Warning: Incompatible or missing module: FFMPEGMediaFactory Running C:/Program Files/Epic Games/UE_4.24/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="C:/Users/grafikadm/Documents/Unreal Projects/FFMPEG/FFMPEG.uproject" -TargetType=Editor -Progress -NoHotReloadFromIDE Invalidating makefile for FFMPEGEditor (FFMPEGMedia.uplugin has been added) ... LibrariesPath -> C:\Users\grafikadm\Documents\Unreal Projects\FFMPEG\Plugins\FFMPEGMedia-master\ThirdParty\ffmpeg\lib\vs\x64 @progress push 5% Parsing headers for FFMPEGEditor Running UnrealHeaderTool "C:\Users\grafikadm\Documents\Unreal Projects\FFMPEG\FFMPEG.uproject" "C:\Users\grafikadm\Documents\Unreal Projects\FFMPEG\Intermediate\Build\Win64\FFMPEGEditor\Development\FFMPEGEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed Reflection code generated for FFMPEGEditor in 7,7615705 seconds @progress pop Building FFMPEGEditor... Using Visual Studio 2019 14.24.28316 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.24.28314) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10). Building 12 actions with 48 processes... @progress 'Compiling C++ source code...' 0% @progress 'Compiling C++ source code...' 8% [1/12] Default.rc2 @progress 'Compiling C++ source code...' 17% [2/12] Default.rc2 @progress 'Compiling C++ source code...' 25% [3/12] SharedPCH.CoreUObject.NonOptimized.ShadowErrors.cpp @progress 'Compiling C++ source code...' 33% [4/12] Module.FFMPEGMediaFactory.cpp C:/Users/grafikadm/Documents/Unreal Projects/FFMPEG/Plugins/FFMPEGMedia-master/Source/FFMPEGMediaFactory/Private/FFMPEGMediaFactoryModule.cpp(17): fatal error C1083: Datei (Include) kann nicht ge?ffnet werden: "WindowsHWrapper.h": No such file or directory @progress 'Compiling C++ source code...' 42% [5/12] Module.FFMPEGMediaFactory.gen.cpp @progress 'Compiling C++ source code...' 50% [6/12] SharedPCH.Engine.NonOptimized.ShadowErrors.cpp @progress 'Compiling C++ source code...' 58% [7/12] Module.FFMPEGMedia.cpp C:\Users\grafikadm\Documents\Unreal Projects\FFMPEG\Plugins\FFMPEGMedia-master\Source\FFMPEGMedia\Private\FFMPEG\CondWait.h(4): fatal error C1083: Datei (Include) kann nicht ge?ffnet werden: "ScopeLock.h": No such file or directory LogInit: Warning: Still incompatible or missing module: FFMPEGMedia LogInit: Warning: Still incompatible or missing module: FFMPEGMediaFactory LogCore: Engine exit requested (reason: EngineExit() was called) LogExit: Preparing to exit.
Thanks for any help or advices.
Regards
Arne